JANA BERGEVIN - SR. ART OS PRODUCER
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​3D Models in Unity  - Cleaning/Unwrapping/Texturing

Due to the speedy nature of production for League of War: Mercenaries, it was necessary for the Concept Artist to use Google Sketchup to create the concept/3d model all at once. From there it was prepped for either outsourcing or for work in-house. The models were exported from Sketchup into Maya where the geometry was cleaned, the model unwrapped, and the unit textured with a combo of 3DCoat and Photoshop. 

Programs Used:
Sketchup, Maya, 3DCoat, Photoshop


​Marketing iOS/Google Play Screen Mockups
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Prepped Units for 3D Printing in Sandstone
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