3D Models in Unity - Cleaning/Unwrapping/Texturing
Due to the speedy nature of production for League of War: Mercenaries, it was necessary for the Concept Artist to use Google Sketchup to create the concept/3d model all at once. From there it was prepped for either outsourcing or for work in-house. The models were exported from Sketchup into Maya where the geometry was cleaned, the model unwrapped, and the unit textured with a combo of 3DCoat and Photoshop.
Programs Used:
Sketchup, Maya, 3DCoat, Photoshop
Programs Used:
Sketchup, Maya, 3DCoat, Photoshop