
I'm currently employed as a Senior Art Outsourcing Producer at Storm 8. Managing room/scene assets across 3 IPs: Home Design Makeover, The Property Bros, and Ellen Dream Garden Restoration.
Prior to Storm 8, I was a Development Manager at Maxis (EA), working with awesome artists to create amazing art for a unique and engaging player experience.
EA TS4 Packs Shipped:
Cottage Living (EP), Realm of Magic (GP), Journey to Batuu (GP), Snowy Escape (EP), Bust the Dust (Kit), Unannounced IP (coming soon!)
Lead Pack DD: Paranormal Stuff Pack
Management Experience:
Managed multiple art disciplines (Concept, Animation, Modeling, CAS) on an array of different packs for The Sims 4 since 2019.
Please see resume below for more info about my career.
Craft Specialties:
*High Poly Modeling (Zbrush, Nomad Sculpt)
*Low Poly Modeling (Maya, Topogun, Headus UVLayout)
*Normal/AO/Cavity/Vertex Color maps baking (Maya, Zbrush, Substance Painter, Xnormal)
*2D hand painted textures (Procreate, Photoshop, 3D-Coat)
Programs:
Prior to Storm 8, I was a Development Manager at Maxis (EA), working with awesome artists to create amazing art for a unique and engaging player experience.
EA TS4 Packs Shipped:
Cottage Living (EP), Realm of Magic (GP), Journey to Batuu (GP), Snowy Escape (EP), Bust the Dust (Kit), Unannounced IP (coming soon!)
Lead Pack DD: Paranormal Stuff Pack
Management Experience:
Managed multiple art disciplines (Concept, Animation, Modeling, CAS) on an array of different packs for The Sims 4 since 2019.
Please see resume below for more info about my career.
Craft Specialties:
*High Poly Modeling (Zbrush, Nomad Sculpt)
*Low Poly Modeling (Maya, Topogun, Headus UVLayout)
*Normal/AO/Cavity/Vertex Color maps baking (Maya, Zbrush, Substance Painter, Xnormal)
*2D hand painted textures (Procreate, Photoshop, 3D-Coat)
Programs:
You can find my online resume here:

bergevin_resume2025.pdf | |
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